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Conference SessionBeginner60 min

LEGO + IOT + Azure = fun!

Physical computing gets real when sensors, motion, firmware, and cloud have to work together. When LEGO Meets IoT is a deep dive into building a real-world embedded system using LEGO as the mechanical platform and Arduino as the control layer. The session "LEGO + IOT + Azure = fun!" picks up from there, with Jim Rieck grounding how a LEGO and Arduino build reveals IoT design tradeoffs in real implementation choices.

About This Session

When LEGO Meets IoT is a deep dive into building a real-world embedded system using LEGO as the mechanical platform and Arduino as the control layer. The talk breaks down the design and implementation of a custom physical computing project that combines sensors, actuators, control logic, and IoT concepts into a connected, programmable machine.

From the first prototype to a functioning system, the session explores how mechanical engineering constraints, electronics, firmware, and software architecture all have to work together. It covers modular design, sensor fusion, motion control, state-based logic, hardware abstraction, system integration, iterative prototyping, and the tradeoffs that show up when you move from concept to something that actually works in the physical world.

For a technical audience, this talk shows that tools like LEGO and Arduino are not just educational toys. In the right hands, they become a fast, flexible platform for embedded development, systems design, experimentation, and innovation.